Aim small.Cause a scene.
A little match. A lovely mess.
Match three. Cut the supports.Free every starred creature.
Meet Grump. Match its color and it punches one neighbor in your shot’s direction.
\(^.^)/
Games, comics, artist toys, VR, AI art. I’ve always been drawn to the place where a new tool meets a strange idea.
This is a small piece of that impulse: expressive little creatures, a few simple rules, and the joy of finding an unexpected way through.
Aim and shoot. Connect three or more creatures of the same color. Side walls let you bounce a shot around an obstacle.
Cut a support. Anything no longer connected to the ceiling falls. Free every creature marked with a star before your shots run out.
Think one shot ahead. A shot that doesn’t match stays on the board. Use it to set up your next move. You can swap the current and next creature.
Grump punches through. When a match includes a creature with little horns, it also knocks out one neighbor in the direction your shot was traveling.
Finish with fewer shots to earn more stars and a higher score. Retry always gives you the same board and creatures.
Mouse: move + click · Touch: drag to aim, release to shoot · Keyboard: ← → aim (Shift for fine aiming), Space shoot, X swap, R retry.