A SMALL GAME OF CONSEQUENCES

side
effects

Aim small.
Cause a scene.

EXPERIMENT 01

Cut loose

A little match. A lovely mess.

Match three. Cut the supports.
Free every starred creature.

YOUR EXPERIMENTS
Progress stays on this device.
TO FREE ★0
SHOTS LEFT0
SCORE0
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Move to aim · click to shoot
HELLO. I'M BRIAN.

Follow the curiosity.

Games, comics, artist toys, VR, AI art. I’ve always been drawn to the place where a new tool meets a strange idea.

This is a small piece of that impulse: expressive little creatures, a few simple rules, and the joy of finding an unexpected way through.

SMALL MOVES. BIG CONSEQUENCES.

Find the weak link.

Aim and shoot. Connect three or more creatures of the same color. Side walls let you bounce a shot around an obstacle.

Cut a support. Anything no longer connected to the ceiling falls. Free every creature marked with a star before your shots run out.

Think one shot ahead. A shot that doesn’t match stays on the board. Use it to set up your next move. You can swap the current and next creature.

Grump punches through. When a match includes a creature with little horns, it also knocks out one neighbor in the direction your shot was traveling.

Finish with fewer shots to earn more stars and a higher score. Retry always gives you the same board and creatures.

Mouse: move + click · Touch: drag to aim, release to shoot · Keyboard: ← → aim (Shift for fine aiming), Space shoot, X swap, R retry.